Snapshot 0.1w2
Published: 9/14/2024
Oh Snap! (shot)
Shoutout to Distractible podcast, I've been binge listening to them as background noise while I work. Not as much work on this weeks snapshot as I had hoped, but there's still a considerable amount. I recently got a set of drawing/animation reference figurines, so I'm looking to start developing some references for the future.
I'm also considering moving these snapshots to Thursday or Friday, rather than late Saturday, this way you all can more easily play this week's snapshot over the weekend!
Download
Changelog
- Fixed a bug that prevented the boost sound from playing.
- Trail now properly toggles when shifting between riding mode and walking mode.
- Converted project to Universal Render Pipeline.
- The debug mesh for Jump Gates now no longer render (on the player side).
- The camera now drifts slightly to the left and right at speed and make cornering more intense.
- Speed particles now tilt into the direction you're going.
- Refactored some adjustable stats out of
PlayerController
and moved them to a separateBoardStats
object.
Special Thanks to My Patrons
- Freakus
- ToyDragon
- Teejabs
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